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DPI Analyzer

How do I keep my sensitivity between games?

Pick the game you play now and the one you are moving to, enter your sensitivity, and this sensitivity converter gives you the number that turns exactly as far per inch of mouse movement.

Converted sensitivity

0.3143

Sensitivity in Valorant.

Both turn 360 degrees in 52.0 cm (20.5 in) of mouse movement.

Runs in your browser. Hip-fire sensitivity, default sensitivity mode in each game.

How does the sensitivity converter work?

It keeps your cm/360 the same: the distance you move the mouse for one full turn. Every game turns the camera by a fixed number of degrees per mouse count at sensitivity 1, called its yaw. The converter scales your sensitivity by the ratio of the two yaws:

new sensitivity = sensitivity × yaw of old game ÷ yaw of new game

If you also change DPI, it multiplies by the old DPI divided by the new DPI. Doubling DPI halves the sensitivity you need.

Quick conversion table from CS2

Multiply your CS2 sensitivity by the factor in the right column. To go the other way, divide.

GameYawCS2 sensitivity times
Counter-Strike 2 and CS:GO0.0221.0000
Apex Legends0.0221.0000
Team Fortress 20.0221.0000
Quake Champions0.0221.0000
Valorant0.070.3143
Overwatch 20.00663.3333
Call of Duty (MW III, Warzone, Black Ops 6)0.00663.3333

How do I convert CS2 sensitivity to Valorant?

Divide your CS2 sensitivity by about 3.18, or multiply by 0.3143. CS2 turns 0.022 degrees per count and Valorant 0.07, so Valorant needs a smaller number for the same turn. A CS2 sensitivity of 2 becomes about 0.63 in Valorant.

How do I convert Overwatch 2 sensitivity to CS2?

Divide your Overwatch 2 sensitivity by about 3.33. Overwatch 2 turns 0.0066 degrees per count, three and a third times less than CS2, so its numbers are bigger. Overwatch 2 sensitivity 5 is 1.5 in CS2. Call of Duty uses the same scale as Overwatch 2.

Why does my aim still feel different?

The converter matches hip-fire turning speed. Two things can still feel different:

  • Field of view. A wider field of view makes the same turn look slower on screen. Small aim corrections near the crosshair can feel faster or slower even though a full turn takes the same distance.
  • Scoped and aim-down-sight sensitivity. Each game has its own setting for this, often on a different scale. Convert hip fire first, then tune scoped sensitivity in game.

Also check your DPI. If the number in your mouse app is off from what the sensor really does, the conversion carries that error along. The DPI analyzer measures the real value.

Why is my game not listed?

We only include games whose sensitivity is one plain multiplier with a known yaw. Games with percentage sliders or several stacked multipliers would need guesses, and a wrong conversion is worse than none. If you know a reliable source for another game, tell us.

Frequently asked questions

How do I convert CS2 sensitivity to Valorant?
Divide your CS2 sensitivity by about 3.18. CS2 turns 0.022 degrees per count at sensitivity 1 and Valorant turns 0.07, and 0.07 divided by 0.022 is 3.18.
How do I convert Valorant sensitivity to CS2?
Multiply your Valorant sensitivity by about 3.18. A Valorant sensitivity of 0.4 is about 1.27 in CS2.
Does the converter keep my aim exactly the same?
It keeps the cm per 360 the same, which is the hip-fire turn speed. Field of view and scoped sensitivity differ between games, so close-up aim can still feel a little different.
What if I also change my DPI?
Enter both DPI values and the converter scales the sensitivity so the turn distance stays the same. Doubling DPI halves the sensitivity.